local L = LibStub("AceLocale-3.0"):NewLocale("DoTimer_Options", "enUS", true)


L[""] = true
L["      Type |cff00ff00/timerlib anchor|r or |cff00ff00/timerlib a|r to open\n      to Anchors.  Else, it will open to Timers."] = true
L["   |cffffffffCharacters|r: |cff00ff00Asheyla (Shattered Hand Horde), Xanido (Anetheron Alliance)"] = true
L["   |cffffffffCooldowns|r: |cff00ff00/cooldowns|r or |cff00ff00/cd"] = true
L["   |cffffffffDoTimer|r: |cff00ff00/dotimer|r or |cff00ff00/dot"] = true
L["   |cffffffffE-Mail|r: |cff00ff00ross456@gmail.com"] = true
L["   |cffffffffName|r: |cff00ff00Ross Nichols"] = true
L["   |cffffffffNotifications|r: |cff00ff00/notifications|r or |cff00ff00/not"] = true
L["   |cffffffffNumber|r: |cff00ff00"] = true
L["   |cffffffffPlayerAuras|r: |cff00ff00/playerauras|r or |cff00ff00/pa"] = true
L["   |cffffffffReleased|r: |cff00ff00"] = true
L["   |cffffffffSchool|r: |cff00ff00University of Florida"] = true
L["   |cffffffffTimerLib|r: |cff00ff00/timerlib|r or |cff00ff00/tl"] = true
L["(Select from DropDown Menu)"] = true
L["(This is the event being managed)"] = true
L["(change based on state)"] = true
L["<Target Name>"] = true
L["<Timer Name>"] = true
L["Absolute Scale"] = true
L["Add here the names of timers other people made that you want to see.  The timer name much match exactly (case insensitive) to be shown."] = true
L["Add here the names of timers you do not wish to see onscreen.  The timer name much match exactly (case insensitive) to be blocked."] = true
L["Add here the names of timers you want to receive from others.  The timer name much match exactly (case insensitive)."] = true
L["AddOn Info:"] = true
L["Allows you to change the key bindings for various timer-related functions."] = true
L["Allows you to disable timers for different types of spells."] = true
L["Alpha"] = true
L["Announce"] = true
L["Apply Always"] = true
L["Apply this timer setting:"] = true
L["Author Info:"] = true
L["Bar BG"] = true
L["Bar Format"] = true
L["Bar Text"] = true
L["Basis Timer Setting"] = true
L["Blocked Timers"] = true
L["Blocked Types"] = true
L["Cancel"] = true
L["Cancels the creation of a new notification."] = true
L["Centering"] = true
L["Chat"] = true
L["Click here when you're done editing."] = true
L["Clickable"] = true
L["Color"] = true
L["Colors"] = true
L["Combat Alpha"] = true
L["Cooldowns"] = true
L["Copy a profile into this one."] = true
L["Create / Delete"] = true
L["Create a timer."] = true
L["Create an alert message in the middle of the screen."] = true
L["Create this Notification!"] = true
L["Create!"] = true
L["Default Msg!"] = true
L["Default anchor"] = true
L["Delay"] = true
L["Delete"] = true
L["Deletes this anchor.  If a timer is added to an anchor that doesn't exist, the anchor will be recreated."] = true
L["Deletes this setting."] = true
L["Description"] = true
L["Display Format"] = true
L["Display Icons"] = true
L["Display Names"] = true
L["DoTimer"] = true
L["Donations are appreciated at ross456@gmail.com via PayPal."] = true
L["Done"] = true
L["Duration"] = true
L["Edit"] = true
L["Enabled"] = true
L["Enables or disables No Target from appearing.  No Target consolidates timers that may appear on many mobs at once (like AOE fears) or no one at all (like totems)."] = true
L["Enables or disables Party Buffs from appearing.  Party Buffs consolidate buffs you cast on the party into a single timer.  The stack number is the number of people it's on, and the time remaining is from the timer that's going to end first.  You can mouse over the timer for info on who you have timers on, and who you don't."] = true
L["Enables or disables the addon."] = true
L["Enter here how long of a delay you want before this notification fires.  Type it in a form like '5m 2s'.  Whole seconds only."] = true
L["Enter here the amount of health or mana you want to trigger this notification.  Prefix your number with a '+' to fire when your health goes over this value, or a '-' for under.  Append a '%' to the number for it to be treated as a percent."] = true
L["Enter here the amount of time remaining you want for this notification to fire.  Type it in a form like '5m 2s'.  Whole seconds only."] = true
L["Enter here the duration for the timer.  Type it in a form like '5m 2s'.  Whole seconds only."] = true
L["Enter here the format for the text inside the bar.\n\nValid formatting codes:\n\n    %s: Name of the timer\n    %d: Time remaining\n    %t: Timer's group name\n\nNormally, the text is anchored to the left.  However, if you want to display some or all of the text anchored to the right, this is how you do it:\n\nAdd '&' with a ':' on EITHER (NOT BOTH) side of it.  \nThe ':' governs which side is given preference if the \nbar length is too short to display the entire message.\n\nExample (Default Value): '%s&:%d', on a short bar: |Cool Ti... 0:15|"] = true
L["Enter here the name of the buff."] = true
L["Enter here the name of the spell or item."] = true
L["Enter here the name of the timer.  You can enter 'all' for all timers to match.  No partial matches."] = true
L["Fade In Length"] = true
L["Fade Out Length"] = true
L["File"] = true
L["Filter Non-Players"] = true
L["Filter Self"] = true
L["Filter Ungrouped"] = true
L["Final"] = true
L["Flip Icon"] = true
L["Flip Text"] = true
L["Font Height"] = true
L["For Below Timers"] = true
L["General"] = true
L["Ghost"] = true
L["Ghost Duration"] = true
L["Ghosts"] = true
L["Group Direction"] = true
L["Group Sort"] = true
L["Group Spacing"] = true
L["Grow"] = true
L["Help"] = true
L["Hide All"] = true
L["Icon Format"] = true
L["If checked, a cooldown clock will display on the anchor."] = true
L["If checked, a sound will be played when the timer hits its red point."] = true
L["If checked, buffs you cast on people not in your group will be ignored."] = true
L["If checked, buffs you cast on things that aren't players will be ignored."] = true
L["If checked, buffs you cast on yourself will be ignored."] = true
L["If checked, groups will display a raid icon if applicable."] = true
L["If checked, groups will have their name displayed at the head of the group."] = true
L["If checked, harmful timers (like DoTs and No Target) will be moved to this anchor."] = true
L["If checked, helpful timers (like HoTs and Party Buffs) will be moved to this anchor."] = true
L["If checked, only the timers added to the editbox below will be moved to this anchor for the targets you specify."] = true
L["If checked, standard DoTimer targets will be moved to this anchor."] = true
L["If checked, the 'No Target' group will be moved to this anchor."] = true
L["If checked, the 'Party Buffs' group will be moved to this anchor."] = true
L["If checked, the above 'Show Only ...' settings will apply always, instead of just when the units exist."] = true
L["If checked, the bar will grow instead of shrink."] = true
L["If checked, the bar will shrink/grow from the right/top instead of the left/bottom."] = true
L["If checked, the cooldown clock will increase darkness instead of increasing lightness."] = true
L["If checked, the group name will be moved to a more streamlined location."] = true
L["If checked, the icon will be displayed to the right of the bar instead of the left."] = true
L["If checked, the match you typed into the 'Match' edit box will be used as a partial match instead of an exact match."] = true
L["If checked, the time remaining string, if displayed outside the icon, will flip to the oppsosite side of the icon."] = true
L["If checked, the time remaining will display tenths of a second when the time remaining is less than 10 seconds."] = true
L["If checked, the timer will display a tooltip when moused over."] = true
L["If checked, the timer will respond to mouse events such as clicking and mousing over."] = true
L["If checked, the timer will turn into a ghost timer when finished."] = true
L["If checked, the timers moving into this anchor will preserve their target information.  If unchecked, the timers will use the 'Standard Name' setting to determine their group."] = true
L["If checked, this anchor (and all its timers) will be hidden from view."] = true
L["If checked, this notification will be sent randomly instead of all the time.  Notifications decides based on the 'Random Chance' setting whether or not to send exactly one of the notifications you set to 'Random' for this event."] = true
L["If checked, this profile will be set to active when you log in on this character.  If none are checked, 'Default' will be loaded."] = true
L["If checked, when you have a focus DoTimer will only display timers from it.  If 'Show Only Target' is also checked, both targets will be shown."] = true
L["If checked, when you have a target DoTimer will only display timers from it.  If 'Show Only Focus' is also checked, both targets will be shown."] = true
L["If checked, your current focus will be sorted to the first target position.  If 'Sort Target' is also checked, your focus will be the 2nd position."] = true
L["If checked, your current target will be sorted to the first target position."] = true
L["If letters, then the timer's time remaining will be displayed in a format like '5s'.  If digital, it will be ':05'."] = true
L["If this checkbutton is unchecked, the setting does not apply and a default value will be used instead.  The default value will be found by looking at Default Anchor."] = true
L["If this checkbutton is unchecked, the setting does not apply and a default value will be used instead.  The default value will be found first by looking at the value in the anchor's default timer setting, then at the value in Default Timer."] = true
L["If unchecked, attempting to announce a timer will result in no action."] = true
L["If unchecked, no icon will be shown next to the bar."] = true
L["If unchecked, you may change the location of the anchor by dragging any timer currently running on it."] = true
L["If unchecked, you will not broadcast your Cooldowns timers."] = true
L["If unchecked, you will not broadcast your DoTimer timers."] = true
L["If you select 'None', a default value will be found instead."] = true
L["If you select 'None', the default for the anchor will be used instead."] = true
L["Justification"] = true
L["Key Bindings"] = true
L["Locked"] = true
L["Major Length"] = true
L["Make New Anchor!"] = true
L["Make New Setting!"] = true
L["Make the screen flash."] = true
L["Make this the default profile for this character."] = true
L["Manage Events"] = true
L["Manage your current notifications.  You can edit or delete them."] = true
L["Match"] = true
L["Max Buff Duration"] = true
L["Max Num Groups"] = true
L["Message"] = true
L["Middle"] = true
L["Minor Length"] = true
L["Mouseover Alpha"] = true
L["Mouseover Fade Time"] = true
L["Mouseover Setting"] = true
L["Mouseover Timers"] = true
L["Move Harmful Here"] = true
L["Move Helpful Here"] = true
L["Move Name"] = true
L["Move No Target Here"] = true
L["Move Party Buffs Here"] = true
L["Move these targets here:"] = true
L["Move these timers here:"] = true
L["Name Font Height"] = true
L["Name Text Color"] = true
L["New Event"] = true
L["No Combat Alpha"] = true
L["No Target"] = true
L["No Target Announce"] = true
L["No Target Name"] = true
L["No Target Setting"] = true
L["None"] = true
L["Notification Name"] = true
L["Orientation"] = true
L["Other Timers"] = true
L["Others' Setting"] = true
L["Output text to your chat log."] = true
L["Overflow Direction"] = true
L["Overflow Point"] = true
L["Partial Matches"] = true
L["Party Buffs"] = true
L["Party Buffs Name"] = true
L["Party Buffs Setting"] = true
L["Play a sound."] = true
L["Preserve Tar. Data"] = true
L["Preview"] = true
L["Profiles"] = true
L["Random"] = true
L["Random Chance"] = true
L["Receiving"] = true
L["Red Point"] = true
L["Reset Position"] = true
L["Reset the position of this anchor."] = true
L["Reverse Cooldown"] = true
L["Reversed"] = true
L["Scale"] = true
L["Scaling"] = true
L["Select Anchor to Customize: "] = true
L["Select an event from the dropdown to make a new notification."] = true
L["Select here the percent chance that one of your random notifications will be sent."] = true
L["Select the anchor you want to customize."] = true
L["Select the chat channel for your message."] = true
L["Select the color for the flash."] = true
L["Select the color for your notification."] = true
L["Select the profile you want to be active."] = true
L["Select the timer setting you want to apply to Mouseover Timers."] = true
L["Select the timer setting you want to apply to No Target Timers."] = true
L["Select the timer setting you want to apply to Party Buffs timers."] = true
L["Select the timer setting you want to apply to communicated timers from Cooldowns."] = true
L["Select the timer setting you want to apply to communicated timers from DoTimer."] = true
L["Select the timer setting you want to apply to others' timers."] = true
L["Select the timer setting you want to apply to specific timers."] = true
L["Select the timer setting you want to apply to standard timers on targets."] = true
L["Select the timer setting you want to apply to timers that don't have their own setting."] = true
L["Select the timer setting you want to apply to timers."] = true
L["Select the timer setting you want to have applied for the settings you don't set up below (i.e., ones that don't have their little checkbox checked)."] = true
L["Select the type of notification you want this to be."] = true
L["Selecting a profile from this dropdown will make your active profile be a clone of the selected one."] = true
L["Send a chat message."] = true
L["Send a message through SCT, MikSBT, or Blizzard Floating Combat Text (BFCT must be enabled)"] = true
L["Sending"] = true
L["Sent every second for each of your Cooldowns timers.  %1: Timer Name; %2: Time Remaining"] = true
L["Sent every second for each of your DoTimer timers.  %1: Timer Name; %2: Time Remaining"] = true
L["Sent every second for each of your PlayerAuras timers.  %1: %1: Timer Name; %2: Time Remaining"] = true
L["Sent when a Cooldowns timer begins.  %1: Timer Name"] = true
L["Sent when a Cooldowns timer ends.  %1: Timer Name"] = true
L["Sent when a DoTimer timer breaks early.  %1: Timer Name; %2: Target"] = true
L["Sent when a DoTimer timer ends.  %1: Timer Name; %2: Target"] = true
L["Sent when a DoTimer timer is made.  %1: Timer Name; %2: Target"] = true
L["Sent when a buff fades from you.  %1: Buff Name"] = true
L["Sent when a debuff fades from you.  %1: Debuff Name"] = true
L["Sent when a spell or ability becomes available for use (e.g. Overpower).  %1: Spell Name"] = true
L["Sent when a spell or ability crits.  %1: Spell Name; %2: Target; %3: Amount"] = true
L["Sent when a spell or ability does damage.  %1: Spell Name; %2: Target; %3: Amount"] = true
L["Sent when an enemy begins casting a spell.  Doesn't fire if it's your target.  %1: Spell Name; %2: Unit Name"] = true
L["Sent when an enemy gains a buff.  Doesn't fire if it's your target.  %1: Aura name; %2: Unit Name"] = true
L["Sent when an enemy gains a debuff.  Doesn't fire if it's your target.  %1: Aura name; %2: Unit Name"] = true
L["Sent when an enemy loses a buff.  Doesn't fire if it's your target.  %1: Aura name; %2: Unit Name"] = true
L["Sent when an enemy loses a debuff.  Doesn't fire if it's your target.  %1: Aura name; %2: Unit Name"] = true
L["Sent when an enemy mob begins casting a spell.  Doesn't fire if it's your target.  Fires in addition to Enemy Begin Casting.  %1: Spell Name; %2: Unit Name"] = true
L["Sent when an enemy player begins casting a spell.  Doesn't fire if it's your target.  Fires in addition to Enemy Begin Casting.  %1: Spell Name; %2: Unit Name"] = true
L["Sent when someone you're grouped with gains a buff.  %1: Aura name; %2: Unit Name"] = true
L["Sent when someone you're grouped with gains a debuff.  %1: Aura name; %2: Unit Name"] = true
L["Sent when someone you're grouped with loses a buff.  %1: Aura name; %2: Unit Name"] = true
L["Sent when someone you're grouped with loses a debuff.  %1: Aura name; %2: Unit Name"] = true
L["Sent when specified items aren't on cooldown.  They are checked every 30 seconds.  %1: Item Name"] = true
L["Sent when specified items aren't on cooldown.  They are checked every 30 seconds.  %1: Spell Name"] = true
L["Sent when you begin casting a spell.  %1: Spell Name"] = true
L["Sent when you crit heal someone.  %1: Spell Name; %2: Target; %3: Amount"] = true
L["Sent when you don't have specified buffs.  They are checked every 30 seconds.  %1: Buff Name"] = true
L["Sent when you finish casting a spell.  %1: Spell Name"] = true
L["Sent when you gain a buff.  %1: Buff Name"] = true
L["Sent when you gain a debuff.  %1: Debuff Name"] = true
L["Sent when you heal someone.  %1: Spell Name; %2: Target; %3: Amount"] = true
L["Sent when you use an item.  %1: Item Name"] = true
L["Sent when your chat log gets a new entry.  Your match string determines the arguments."] = true
L["Sent when your combat log gets a new entry.  Your match string determines the arguments."] = true
L["Sent when your current target switches aggro from someone else to you."] = true
L["Sent when your current target switches aggro from you to someone else."] = true
L["Sent when your enemy target begins casting a spell.  %1: Spell Name; %2: Unit Name"] = true
L["Sent when your enemy target gains a buff.  %1: Aura name; %2: Unit Name"] = true
L["Sent when your enemy target gains a debuff.  %1: Aura name; %2: Unit Name"] = true
L["Sent when your enemy target loses a buff.  %1: Aura name; %2: Unit Name"] = true
L["Sent when your enemy target loses a debuff.  %1: Aura name; %2: Unit Name"] = true
L["Sent when your health changes.  %1: Current Health"] = true
L["Sent when your mana/rage/energy changes.  %1: Current Mana"] = true
L["Sent when your spellcast fails.  %1: Spell Name; %2: Reason"] = true
L["Set active profile:"] = true
L["Sets for whom Mouseover Timers will appear.  When you mouse over a unit, either in the world or over a unit frame, you will get a list of any timers on that unit right next to your cursor.  It will only happen if your mouseover target is not your current target."] = true
L["Sets how the anchor is centered on the screen, if at all."] = true
L["Sets how the bar will change its value.  If standard, it will change linearly.  If absolute, it will not change until it hits the Absolute Scale setting.  If exponential, the bar will change faster when the timer is nearing completion."] = true
L["Sets the absolute scale of the bar.  If the scaling is set to 'absolute', the bar won't change until the timer has this much time remaining, at which point the bar will change as if the timer's duration is this setting."] = true
L["Sets the alpha of the anchor while in combat."] = true
L["Sets the alpha of the anchor while mousing over its groups."] = true
L["Sets the alpha of the anchor while out of combat."] = true
L["Sets the alpha of the timer.  Certain parts of the timer, such as text, are not affected by this setting."] = true
L["Sets the amount of space between groups."] = true
L["Sets the amount of space between timers."] = true
L["Sets the amount of time it takes the timer to fade in when it begins."] = true
L["Sets the amount of time it takes the timer to fade out when it finishes."] = true
L["Sets the amount of time, in seconds, it takes for mouseover timers to disappear after the mouse is no longer over the unit."] = true
L["Sets the color of the bar background."] = true
L["Sets the color of the bar text."] = true
L["Sets the color of the ghost timer."] = true
L["Sets the color of the groups' name."] = true
L["Sets the color the timer will change to at 'Red Point' seconds left."] = true
L["Sets the color the timer will change to at 50% completion."] = true
L["Sets the direction new groups are added."] = true
L["Sets the direction new timers are added to a group."] = true
L["Sets the direction overflow groups are added to a group."] = true
L["Sets the duration that the timer persists after finishing as a ghost.  Zero means that the timer will stay as a ghost until all timers in its group are also ghosts."] = true
L["Sets the format of the timer.  The format dictates the major appearance, and several timer settings only apply to one of the formats."] = true
L["Sets the height font for the group name."] = true
L["Sets the height of the font inside the bar."] = true
L["Sets the height of the font outside the icon."] = true
L["Sets the initial color of the timer."] = true
L["Sets the justification of the timers and groups.  By default the timers/groups are aligned to the top or to the left, depending on situation.  This setting allows you to change that behavior."] = true
L["Sets the major length of the bar.  This is its width when horizontal and height when vertical."] = true
L["Sets the manner in which groups are sorted."] = true
L["Sets the manner in which timers in a group are sorted."] = true
L["Sets the maximum duration, in minutes, that a buff can have for DoTimer to track it.  Zero means no restriction."] = true
L["Sets the maximum number of displayable groups.  Zero means no restriction."] = true
L["Sets the message that will be send when you announce a timer with no target.  You can use the following replacements:\n\n    %s: Name of the timer\n    %d: Time remaining"] = true
L["Sets the message that will be sent when you announce a timer.  You can use the following replacements:\n\n    %s: Name of the timer\n    %d: Time remaining\n    %p: Person who sent it"] = true
L["Sets the message that will be sent when you announce a timer.  You can use the following replacements:\n\n    %s: Name of the timer\n    %d: Time remaining\n    %t: Target name\n    %l: Target level\n    %r: Target raid icon"] = true
L["Sets the message that will be sent when you announce a timer.  You can use the following replacements:\n\n    %s: Name of the timer\n    %d: Time remaining\n    %t: Target name\n    %l: Target level\n    %r: Target raid icon\n    %p: Person who sent it"] = true
L["Sets the minor length of the bar.  This is its height when horizontal and width when vertical."] = true
L["Sets the number of timers a group can have before it starts overflowing.  Overflow timers will be placed in a new group anchored relative to the original group."] = true
L["Sets the orientation of the bar."] = true
L["Sets the point (in # seconds left) at which the timer has faded to its final color (default red)."] = true
L["Sets the scale of the anchor."] = true
L["Sets the scale of the timer."] = true
L["Sets the text to be displayed as the group name of individual timers moved to another anchor, if the anchor is not set to preserve target data."] = true
L["Sets the text to be displayed as the name of the No Target group.  If you set this to a value another group is also using (in the same anchor), the two groups will merge into one."] = true
L["Sets the text to be displayed as the name of the Party Buffs group.  If you set this to a value another group is also using (in the same anchor), the two groups will merge into one."] = true
L["Sets the texture for the bar."] = true
L["Sets where the time remaining will appear: outside the icon, inside the icon, or nowhere."] = true
L["Show Cooldown"] = true
L["Show Icon"] = true
L["Show Only Focus"] = true
L["Show Only Target"] = true
L["Show a preview of timers on this anchor."] = true
L["Show a preview of timers with this setting."] = true
L["Shows an example notification for the selected type."] = true
L["Simple Mode"] = true
L["Sort Focus"] = true
L["Sort Target"] = true
L["Sound Alert"] = true
L["Standard Announce"] = true
L["Standard Name"] = true
L["Standard Setting"] = true
L["Start"] = true
L["Target"] = true
L["Tenths"] = true
L["Text Format"] = true
L["Texture"] = true
L["That's an invalid name.  Try a different one."] = true
L["This is the list of Party Buffs filters.  Any timer names that match this filter will consolidate into one Party Buff timer.  Prefix with a '^' for it to work as an anti-filter; i.e. if the timer name matches it then it won't be made into a party buff timer."] = true
L["This needs to change based on state."] = true
L["Time"] = true
L["Time Format"] = true
L["Time Remaining"] = true
L["Timer Direction"] = true
L["Timer Format"] = true
L["Timer Setting"] = true
L["Timer Sort"] = true
L["Timer Spacing"] = true
L["Tooltips"] = true
L["Type"] = true
L["Type here the message you want for this notification.  You can use %1, %2, etc. from the arguments from the event."] = true
L["Type here the name of the sound file you want played.  This file should be found in DoTimer\\Core\\Files."] = true
L["Type here the name of the target for your chat message.  You can use %1, %2, etc. from the arguments from the event."] = true
L["Type here the name you want associated with this notification.  You will use this name when managing this notification later."] = true
L["Type in here the name of a profile to create or delete.  If a profile by the name already exists, it will be deleted.  Else, a new one with that name will be made."] = true
L["Type in here the names of individual timers you want moved to this anchor.  The timer name must match only a fragment (case insensitive) in order to move."] = true
L["Type in here the names of targets whose timers you want moved to this anchor.  The target must match exactly what you type (case insensitive) in order to move.  You can type '*target*' or '*focus*' (no quotes) for your current target/focus."] = true
L["Type in here the names of timers you want to apply to the timer setting.  The timer name must match only a fragment (case insensitive) to apply."] = true
L["Type in the name of a new anchor to be customized."] = true
L["Type in the name of a new timer setting to be customized."] = true
L["Uncheck to access the more complex features of DoTimer."] = true
L["Version Info:"] = true
L["Whatever you enter here will be compared to incoming chat or combat log messages.  You can use Lua string parsing regex to create return values."] = true
L["When the event occurs, the event's 1st argument (%1) is compared to whatever you type here to see if this notification should be sent.  You can allow partial matches to be accepted by the checkbutton to the right.  Type 'all' (no quotes) for all arguments to be accepted."] = true
L["You are about to delete the anchor |cff00ff00%s|r.  Do you wish to proceed?"] = true
L["You are about to delete the timer setting |cff00ff00%s|r.  Do you wish to proceed?"] = true
L["You cannot check this button.  It becomes checked when you change the setting to the right."] = true
L["You cannot delete the active profile."] = true
L["You cannot delete the default profile."] = true
L["aaaa"] = true
L["changed based on state"] = true
L["to these timers:"] = true
L["|c3fffffff|rCommunication"] = true
L["|cffff0000Delete"] = true
L["|cffff0000Delete All"] = true
